Projects Archive
Over the years, I started several projects, many of which remain uncompleted. Here are some articles (I haven’t written them yet) about the ones I've finished:
Python Ray Tracer
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Blender Crowd Simulator
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Bash Document Opener for School
To make it easier for me to access documents for school, I created a bash script that uses dmenu. It recognizes, based on the current time, which lesson I'm in and provides an array of options for which software I can use to open the last modified documents of said lesson.
Blender Hair and Fur Simulation
The new hair nodes introduced in Blender version 3.3 looked stunning, but sadly, there was no way to simulate them. Based on posts on the internet, I found a way to somewhat simulate them, but I had to program a small script that selects the roots of the hairs on complex shapes. I’ve also uploaded a video on YouTube about the process.
Dabbling with 3D Printing
A while back, I bought myself a 3D printer (Ender 3 Pro) and started printing my Blender models on it. I posted a miniature model of the space shuttle on Thingiverse, and intend to start posting there again.
Terrain Sunlight Simulator
I wanted to see which part of the garden received the most sunlight during the day so I could place a small tomato greenhouse there. This was my second project using the Blender Python API. The process is a bit messy, but I will clean it up and upload it when I have the time.
Game Jams
With my friend Dénes Terék, we created two games for the Brackeys Game Jam. I made the 3D models, and he did the programming.
Vocabulary Training Website
My friend Dénes Terék and I programmed a Quizlet-esque vocabulary trainer. The website's logic was written mostly in JavaScript. We saved the vocabulary sets in an SQL database and used PHP for the backend.