My friend Dénes has been coding fo way longer than I have. He has already created many games using unity. One day he had the idea for us to partake in a game jam together. The plan was that I create the 3d models and he would do the coding.
We chose Brackeys Game Jam because it was fairly popular and we had a week to create the game instead of only a few days. This was pleasant because we had school next to the game jam. Each game jam has a theme which the game has to follow.
All the games are published on itch.io, a indie game publisher.
Here is a quick overview of the three games we created together.
Imaginary Island

Theme: It is not real
Our first game jam was in 2022. It took us a while to find an idea for a game because we tried to not make something obvious. We ended up having an idea which was very much interpreted if I may say so. The idea was to have a fake game and only by clicking on the close button would you be thrown into the real game. But the mistery continues here; you have to find some keys.
Here is a photo of the game map.

You can find the game here.
Canyon

Theme: Diving deeper
This game was made in 2023.

You can find the game here.
Eagle Valley

Theme: Nothing can go wrong …
Eagle Valley is a platformer game. The way we interpreted the theme was trying to
There are ragebait platformers which were, and maybe still are popular on the internet. Games like In these games everything can go wrong; one step too far and you loose all of your progress. So our subversion of this game type was to make it impossible that anything can go wrong.
Our idea was to have a watchful eagle that observs your every move. If you fall it just picks you back up and brings you to where you were standing before.
To win the game you have to get to the end.
The theme of the world are the tibetan mountains. We thought that it was fitting to have a monk to play on the ragebait games. Instead of going crazy you could stay calm, just like a monk.
I created all of the 3d models except the temple which can be found at the end. It was also fun to create the soundtrack which I quite like. I used bandcamp to create everything and recorded the guitar with my headset and it sounds better than I expected. The animation was again created by mixamo but this time I had to animate the eagle .
You can find the game here.

Ratings
After uploading the game other developers will rate your game. To get people to see your game we had to rate other peoples game and hope they would rate us back. It bored me to do it for too long so
Here are the ratings for all of our games.

The best rating was for the audio in canyon. The soundtrack was a small piece written by me. It’s supposed to sound like a western and I was happy with the outcome. I would like to make a full song with that riff.
I didn’t understand the eagle valley audio rating because I thought it was the best soundtrack of all the games. Maybe the bad ratings had to do with the sound effects but we will never know.
Looking at the overall score we see a decrease of quality each year which is kinda funny. We didn’t intend on doing that but yeah.
Last updated on 4 January 2026 by Leo Martin
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